AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games on Android in Austria - Q1 2022
Discover the performance trends of the top 5 entertainment mascot games on the Android platform in Austria during the first quarter of 2022, based on data from Sensor Tower.
The first quarter of 2022 saw interesting trends in the performance of top entertainment mascot games on the Android platform in Austria. Data from Sensor Tower reveals the weekly downloads, revenue, and active user metrics for these popular games.
Angry Birds Dream Blast from Rovio Entertainment Corporation experienced a fluctuating revenue trend, peaking at approximately $3.9K in the first week of January and then gradually declining to around $2.1K by the end of March. Weekly downloads showed a similar downward trend, starting from 218 in late December and dropping to 136 by the end of March. Active users also saw a decline, starting at 2.6K and ending the quarter at 2.1K.
Disney Emoji Blitz Game by Jam City, Inc. had varying weekly revenue, with notable peaks at $785 in early January and $706 in the last week of March. Downloads surged significantly from 137 in late December to 762 by the end of February, maintaining high numbers through March. Active users followed a similar pattern, increasing from 477 to a peak of 1.2K in early March before stabilizing around 1K by the end of the quarter.
Angry Birds POP Bubble Shooter, also from Rovio Entertainment Corporation, showed modest revenue trends, peaking at $417 in late December and fluctuating around $200-$300 throughout the quarter. However, the downloads and active users data were not significant enough to report.
Angry Birds Blast maintained a steady revenue trend, peaking at $311 in late December and hovering around $200-$300 for the rest of the quarter. The download and active user metrics were not substantial enough to highlight.
Lastly, Angry Birds Match 3 saw consistent weekly revenue, peaking at $284 at the end of January and gradually declining to $140 by the end of March. Downloads showed minor fluctuations, with a peak of 56 in late December and decreasing to 19 by the end of March. Active users remained low, with minor variations around 30-50 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.